in to VR

Joined July 2009
n!Cola retweeted
New Feature in 'Microsoft Flight Simulator' Boosts VR Performance, Extra Eye-tracking Gains Coming Soon See more 👉 roadtovr.com/microsoft-fligh…
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n!Cola retweeted
Onward Update 2.0 is out now, bringing a graphical overhaul of every weapon and item, new weapons, a remastered classic map, a new map, and more. Details here: uploadvr.com/onward-update-2…
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n!Cola retweeted
以前作った 3D Scanner を Passthrough Camera API でカラー化してみました。 ボクセルは前回の半分 5mm です。結構イケてますよね? #Quest3
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Don't forget to let some air in the cockpit. Clear thoughts lead to clean frags! #AcesOfThunder #VR
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🌴 The Green Hell VR Roadmap just dropped! 🌴 ‼️HUGE FREE UPDATES ARE COMING‼️ 🌿 June: Quest 3 graphics upgrade & Plant Cultivation update – grow your jungle! 🍂 Fall: New Sandbox Maps + Animal Husbandry update – yes, you can raise CAPYBARAS! 🐾 Who's gonna pull up?! 🔥
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Playing a movie from a USB drive on your Meta Quest using Moon Player is a fantastic entertainment option. It’s simple: Just plug in the USB, launch the app, and you’re set for a private, immersive viewing experience. Plus, I’m giving away keys so you can try it out yourself👇🏼Good luck! #MetaQuest @MoonVRPlayer
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We’re working on so many exciting new SDK improvements at Meta, it was incredible to see all the amazing things currently being built. I wish I could share more, but I can tell you the near future looks super bright. The tools are getting better, new features are on the way, and there’s a lot more to come soon!
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n!Cola retweeted
Kingdom Come: Deliverance 2 VR Mod Releasing Soon! LukeRoss has been working on a VR mod for KCD2 and should be releasing it soon on his Patreon. (video by Brandon)
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n!Cola retweeted
This is amazing. Just discovered that the Titanic VR PCVR experience is coming to Quest next month!
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n!Cola retweeted
Giveaway time! 🚀 I’ve teamed up with @getviture to give away a pair of their XR glasses, featuring the world's first real-time 2D-to-3D conversion on the XR glasses, powered by AI! This feature has been a huge hit, and they have been invited to showcase it at NVIDIA GTC starting today! Stop by their booth to experience it firsthand or join the giveaway for a chance to try it yourself! 😎 How to enter: ✅ Follow @BenGeskin and @getviture ✅ Retweet and tag 2 friends The winner will be announced in 2 weeks! This giveaway is open to everyone worldwide. Good luck, friends! ✌️ #VITURE #XR #AI #GTC25 #sponsored
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n!Cola retweeted
The latest version of Meta's SDK for Quest adds thumb microgestures, letting you swipe and tap your index finger, and improves the quality of Audio To Expression. Details here: uploadvr.com/meta-quest-sdk-…
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n!Cola retweeted
HARD BULLET #MetaQuest page is now LIVE! 🔥 This is not a drill. Tell your friends, family, loved ones. Let's build some hype. Link in the comments, wishlist now! #Quest3 #VRGaming #Indiedev
But speaking of #MetaQuest news, there are some BIG ones: 🔥 HARD BULLET store page on Meta Quest is ready and currently under review by Meta! 🔥 Expect the page to go live by next week. Be prepared to wishlist! 🔜 #Quest3 #VRGaming #Indiedev
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n!Cola retweeted
Pixels... Pixels... Pixels... Lovely pixels 🥰🎶 XCOM: Terror From The Deep, PC
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Check out my Tutorial created for Nvidia on how to Bake Lightmaps and Lighting a Sci-Fi interior inspired by Alien Unreal Engine 5.3 Will show the process on how to bake lightmaps and settings, color grading , final Cinematic and Gameplay. 👇 Project tutorial and more details on Artstation artstation.com/artwork/49Zvx… #ue5 #UnrealEngine5 #lighting #tutorial #scifi #cinematic #NVIDIA #trailer #Videogame #videogames #artstation #unrealengine #lightmaps #Aliens @UnrealEngine @ArtStationHQ @NVIDIAStudio @nvidia @80Level
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n!Cola retweeted
BRINK Traveler's latest update showcases a beautiful forested vista overlooking the famously deep and blue Lake Tahoe! 🌲 We're pushing #MetaQuest to render 8,000 trees & 700,000 plants in real-time using our new foliage rendering system to make it happen! 🌿 Happy #VR Travels!
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Spring into action and grab Skydance's BEHEMOTH for 50% off on @MetaQuestVR now until March 24th!
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n!Cola retweeted
Time to update my Quest MR + Gen AI prototype now that @MetaQuestVR Camera API is out — This proto is using a workaround to capture passthrough snapshots, processes them with Stable Diffusion, and displays the results back in their exact physical location. #MR #AI
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n!Cola retweeted
We have been working hard on something special for you guys - Access to the Meta Quest cameras👀 👨‍🏫 Learn all about it here: youtu.be/1z3pcMJbnRA ⭐️ Check out my samples here: github.com/xrdevrob/QuestCam… Our official Passthrough Camera Samples: github.com/oculus-samples/Un… Documentation: developers.meta.com/horizon/…
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n!Cola retweeted
The new Ray-Traced Translucency in #UnrealEngine 5.6 (UE5-Main) is really something! Combined here with Substrate materials #RayTracing #Rendering #RealTime #GameDev #Lighting #VFX
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n!Cola retweeted
🤯 Almost EVERY 3D model in this video was made using Meshy. 👨‍🎨 Marcos Medel, a genius VFX artist, takes us on a journey through iconic paintings, turning images and text into fully textured, dynamic 3D worlds. 💬 If you could step into any artist’s world, whose would it be? Drop your answer below! 👇 #CGI #VFX #digitalart #vangogh #dali #blender
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